How to Count a Collection Without Counting Every Card
Nobody wants an exact count of forty thousand cards, and nobody needs one. Here is how to get a usable number in twenty minutes using a ruler, a scale, or a single stack.
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Nobody wants an exact count of forty thousand cards, and nobody needs one. Here is how to get a usable number in twenty minutes using a ruler, a scale, or a single stack.
Shops and collectors will almost always give you more in trade than in cash. That is not generosity, and understanding why tells you exactly when a trade is a good deal.
The 13.25% final value fee is the headline, not the bill. Shipping, the per-order charge, promoted listings, and markdowns all come out of the same sale. Here is the real arithmetic.
An appraisal tells you what a collection is worth. An offer tells you what someone will pay for it today. Here is everything that sits in between the two numbers.
Almost never. Cleaning a card changes the one thing a grader checks hardest, and the damage it causes is permanent and obvious to a buyer.
Singles pay more and cost weeks. Lots are fast and leave money behind. The split that beats both, and where to draw the line.
Handling a collection that is not yours — a parent's, an estate's, a child's. The practical steps that keep everyone comfortable with the outcome.
Pawn shops pay for certainty, not for cards. Why the offer is usually low, when it is still the right choice, and what to do first.
Days, weeks or the better part of a year, depending entirely on which route you pick. What each one actually costs you in calendar time.
Why a buyer offers a fraction of market value, what that fraction usually is, and when the gap is reasonable rather than an insult.
Sorting a collection can raise the offer or waste a fortnight. The dividing line is whether the sorting tells a buyer something they could not see anyway.
What US tax rules say about selling a Pokémon collection: the collectibles rate, why the holding period matters, and why a missing tax form changes nothing.